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I will potentially be writing one more Final Hours story in 2012 and I have a few other games I'm exploring for 20. Q: How often can we expect new "Final Hours" stories?Ī: There is no set schedule but I have no plans - or honestly the time - to write more than a few a year. Lately I think about writing a lot of Final Hours stories, but I won't agree to move forward unless I feel like there's a great story to tell and red tape won't get in the way. On the developer side I need a commitment from the team to give me access and be honest about a game's development.
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Personally, I have to be interested in a game and I need to have time in my schedule to write the story. Q: How do you select a game for the "Final Hours" treatment?Ī: A lot of things have to come together to make a Final Hours possible. We often see these individuals quoted and appearing on countless video interviews, but seldom do we find out their backstories and what makes them tick. If we want our industry to grow we need to do more to highlight the teams and individuals who create some of the best games out there. The name doesn't refer to DLC for the game or the "lost" ending of Mass Effect 3 as some fans have speculated.Ī: To me a "Final Hours" story is an insider's look at the process of developing a game, with a particular focus on highlighting and exposing the people behind the game. Continued abuse of our services will cause your IP address to be blocked indefinitely.Q: Why do you call these stories "The Final Hours"?Ī: The name describes the "Final Hours" of development on a game, which I document during the opening pages of each story with a fly-on-the-wall perspective. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.
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